breadh first search on binary tree

This commit is contained in:
Acid
2026-06-19 23:44:51 -04:00
parent e1a757400a
commit a17cb4fe83
3 changed files with 77 additions and 30 deletions
+21 -21
View File
@@ -13,19 +13,19 @@ type NumericTypes interface {
}
type Node[T NumericTypes] struct {
left *Node[T]
right *Node[T]
Left *Node[T]
Right *Node[T]
Data T
}
// BSTree() -> Binary search tree, &BSTree[type] , must be in NumericTypes ;
type BSTree[T NumericTypes] struct {
root *Node[T]
Root *Node[T]
}
// Insert() -> Inserts Node
func (tree *BSTree[T]) Insert(n T) {
tree.root = insertHelper(tree.root, n)
tree.Root = insertHelper(tree.Root, n)
}
func insertHelper[T NumericTypes](node *Node[T], n T) *Node[T] {
@@ -35,10 +35,10 @@ func insertHelper[T NumericTypes](node *Node[T], n T) *Node[T] {
switch {
case n < node.Data:
node.left = insertHelper(node.left, n)
node.Left = insertHelper(node.Left, n)
case n > node.Data:
node.right = insertHelper(node.right, n)
node.Right = insertHelper(node.Right, n)
}
return node
@@ -46,7 +46,7 @@ func insertHelper[T NumericTypes](node *Node[T], n T) *Node[T] {
// Display() -> prints nodes :: recursive implementation
func (t *BSTree[T]) Display() {
displayHelper(t.root)
displayHelper(t.Root)
}
func displayHelper[T NumericTypes](node *Node[T]) {
@@ -55,32 +55,32 @@ func displayHelper[T NumericTypes](node *Node[T]) {
}
fmt.Println("node:", node.Data)
if node.left != nil {
fmt.Println(" left child:", node.left.Data)
if node.Left != nil {
fmt.Println(" left child:", node.Left.Data)
}
if node.right != nil {
fmt.Println(" right child:", node.right.Data)
if node.Right != nil {
fmt.Println(" right child:", node.Right.Data)
}
displayHelper(node.left)
displayHelper(node.right)
displayHelper(node.Left)
displayHelper(node.Right)
}
// Find() => binary search implementation returns a pointer to the node and true if val is found in tree, else returns zero struct and false
func (t BSTree[T]) Find(val T) (*Node[T], bool) {
zero := &Node[T]{}
if t.root == nil {
if t.Root == nil {
return zero, false
}
for t.root != nil {
if val == t.root.Data {
return t.root, true
} else if val < t.root.Data {
t.root = t.root.left
} else if val > t.root.Data {
t.root = t.root.right
for t.Root != nil {
if val == t.Root.Data {
return t.Root, true
} else if val < t.Root.Data {
t.Root = t.Root.Left
} else if val > t.Root.Data {
t.Root = t.Root.Right
}
}